![Maggie](https://cdn.kimaris.gg/alchemystars-global/skins/thumbnails/90881.webp)
![profession](https://cdn.kimaris.gg/alchemystars-global/professions/2001.webp)
![primary](https://cdn.kimaris.gg/alchemystars-global/elements/2.webp)
![secondary](https://cdn.kimaris.gg/alchemystars-global/elements/2.webp)
Unit Analysis by Team BethelFrankel
Class
Cross Converter.
Overall
B
(A- at BT2)
(SS at MBT)
Advantages
+At max BT: Preemptive conversion is vital
+Cross conversion generates a lot of tiles, at minimum
Disadvantages
-Awful CD without BT2
-The actual pattern of cross conversion is awkward for high-damage set ups without other forms conversion or some RNG
Explanation
Cross Converters are radically different based on if you have obtained Max Breakthroughs (MBTs) or not. When not fully maxed, they're clunky (if serviceable) options for large amounts of tile generation, similar to Raphael or Uriel. The BT0 cooldown effectively prevents you from getting to use them more than once on a normal 10-turn level, so even BT2 can be a pretty significant upgrade.
However, once you MBT them, they are arguably the best units in the game and have a staple slot on basically any team that demands high tile count. While the four-tile converters should carry you through 99% of the game, MBT Cross Converters should be a long term goal, as they trivialize most content once obtained.
Maggie is nothing particularly special. She's a little worse than Barton in terms of damage, but cross conversion is still cross conversion. So she'll have huge value regardless of account.