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Dawn of Isaac

Dawn of Isaac
Active
0 Preemptive
Giles joins the battle with the Sanity System. Uses 15 sanity points to deal 333% DMG to enemies in the 4 adjacent tiles in a cross shape around 1 chosen tile. Deals 2× damage if the caster's tile is selected.
Sanity System: Max Sanity is 100. When Sanity is 0, 1% of the team's HP will be substituted for 1 sanity point. 100: Calm state. 99-80: Ally units receive 1 stack of poison at the start of each round. Team DEF drops by 10%. 79-50: All enemy units are subject to the above. 49-20: A mirage appears randomly at the start of each round. 19-1: Ally units gain 4 more stacks of poison at the start of each round. Healing effects reduced to 20%. 0: Insane state. All Aurorian DEF reduced to 10%.

Devouring Lava

Devouring Lava
Chain
4811
Deals 100% damage to the enemy with the lowest HP percentage 2 times. Reduces the Final Damage each time by 15%.