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Stages

7 - 1: Opposition

7 - 2: The Purge

You decided to split up to ensure that support and rescue operations were carried out at the same time.

7 - 3: Operations

Numerous Eclipsites flooded Lower Lumopolis, but your operations seemed to be going well?

7 - 4: Breakthrough

At this moment, something was brewing in Lumopolis...

7 - 4: Soldiers

You felt distraught at the fact that you could not sense Soroz, but you had to protect the townsfolk of Lower Lumopolis, even if you were without combat ability...

7 - 5: A Tangled Fight

In the teeth of threat over your head and wild street battles, this was a trial
you've never experienced.

7 - 6: Premeditation

Support operations in Lower Lumopolis were done, but the Uptown was being attacked?!

7 - 7: Threats

As you were heading to Uptown, a familiar but strange enemy appeared, huge and scary...

7 - 8: Carleen

7 - 9: Search

This was a battle for what everyone wanted to protect—

7 - 10: Battle of Wits

The battle was a live-or-die game that you had to race against time to win.

7 - 11: Unrest

Panic gradually built up without cease. You cannot let these Eclipsites wreck Soroz again!

7 - 12: The Message

A message from Soroz. Could it be...?!

7 - 13: Throbbing

The temperature around started to quickly plunge and you could smell Schummer, there!

7 - 13: The Bond

Was Soroz's 'self-awareness' component really gone? Would your bond with it vanish?

7 - 14: Sinister Storm

Schummer became a totally different person after possessing all the modules.
Was this a battle or just a unilateral... game?

Extra Stages

S7 - 4: Breakthrough

At this moment, something was brewing in Lumopolis...

S7 - 13: The Bond

Was Soroz's 'self-awareness' component really gone? Would your bond with it vanish?