Unit Analysis by Team BethelFrankel
Class
Sniper with powerful Normal attacks.
Overall
A+
(SS at BT3 (T))
Advantages
+At BT3-R3 (T): Obscenely high damage on multi-tile content with enough normals
+Attack buff and splash damage on normals allows her to have the highest normal damage in the game
+Strong mobbing potential thanks to her sniper chain
+Decent refinements that further buff her already incredible ceiling
Disadvantages
-– Horrendous damage floor; she needs at least 5 normals to compete with other Fire detonators at all
– 2-turn buff means she requires the captain slot, despite her lackluster performance when outside the High Noon state
– Still ultimately worse than a properly supported Hati or Mia Alter
Explanation
Jona has the most powerful Normal Attacks in the game for multi-tile content, but those are only as valuable as the amount of contact tiles she can get to use them. Unfortunately for her, Fire once simply didn’t have the tools to guarantee the minimum 5 contact tiles she needed to compete against her more reliable brethren. Coupled with a lackluster chain for anything other than mobbing, Jona struggled to stand out.
However, Fire’s roster has since grown and is now blessed with solid options in both conversion and mobility. Units such as Lorelei and Smokey now allow Fire teams to reliably full circle enemies with proper setup, giving Jona some incredible potential that outdoes many SS-tier units. While it’s debatable whether it’s worth investing so many resources into a character who still trails slightly behind Fire’s brightest stars, Jona definitely rewards the investment like few others.