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Vermilion Sea

Vermilion Sea
Active
1 Preemptive
Lenore joins the battle with the Sanity System. Choose any 1 tile and then select another 1 within 2 surrounding clusters to generate a rectangle area, within which dealing 333% DMG to tiles. Each tile in the rectangle deducts 3 sanity points. If an enemy sustains damage more than once, the subsequent effect is reduced to 33%.
Sanity System: Max Sanity is 100. When Sanity is 0, 1% of the team's HP will be substituted for 1 sanity point. 100: Calm state. 99-80: Ally units receive 1 stack of poison at the start of each round. Team DEF drops by 10%. 79-50: All enemy units are subject to the above. 49-20: A mirage appears randomly at the start of each round. 19-1: Ally units gain 4 more stacks of poison at the start of each round. Healing effects reduced to 20%. 0: Insane state. All Aurorian DEF reduced to 10%.

Double-Stitch Sweep

Double-Stitch Sweep
Chain
5933
Deals 130% damage to 1 row.