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More details here Lenore
Vermilion Sea
Active
1 Preemptive
Lenore joins the battle with the Sanity System. Choose any 1 tile and then select another 1 within 2 surrounding clusters to generate a rectangle area, within which dealing 333% DMG to tiles. Each tile in the rectangle deducts 3 sanity points. If an enemy sustains damage more than once, the subsequent effect is reduced to 33%.
Sanity System: Max Sanity is 100. When Sanity is 0, 1% of the team's HP will be substituted for 1 sanity point.
100: Calm state.
99-80: Ally units receive 1 stack of poison at the start of each round. Team DEF drops by 10%.
79-50: All enemy units are subject to the above.
49-20: A mirage appears randomly at the start of each round.
19-1: Ally units gain 4 more stacks of poison at the start of each round. Healing effects reduced to 20%.
0: Insane state. All Aurorian DEF reduced to 10%.
Double-Stitch Sweep
Chain
5933
Deals 130% damage to 1 row.