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Unit Analysis by Team BethelFrankel

Class

Detonator that can double their own chain.

Overall

A+

(S- at MBT)

Advantages

+Double chaining on self is extremely powerful and flexible

+Fairly powerful (if conditional) Equipment against larger enemies

+Active can allow for creative clears that other Detonators are not capable of

+Amazing synergies with Istvan

+Refinements gives them a decent boost to their overall damage

Disadvantages

-High Conversion requirements which greatly restrict teambuilding

-Heavily reliant on MBT and the captain position to compete against others

Explanation

It’s easy to miss how powerful Benny and Curo can be due to their confusing abilities. The easiest way to think of them is as a self-double chainer, except with much better skill flexibility and better placement in exchange for higher tile requirements for their Chain Combo. That said, those tile requirements have more to do with setup cost than Benny and Curo’s outright power, making it a worthy trade.

Some drawbacks are that the duo require MBT to reach their full potential and need teams to be built around them to compensate for their lack of a preemptive strike. Alone, they’re on par with R3 Regina for bossing, but with enough conversion, ingenuity, and Istvan, they have a lot more potential.