Unit Analysis by Team BethelFrankel
Class
Mobbing sniper with powerful burst turns.
Overall
A
(S- at R3)
Advantages
+Despite Sniper style active, multi-hitting Sniper active does enough damage to compete against mid-sized enemies
+Extremely strong damage output on burst turns due to Equipment.
+Free MBT via Story
+Refines allow her to scale incredibly well on 1x1 and even 2x2 content
Disadvantages
-Provides basically no value on non burst turns compared to other Snipers.
-Highly dependent on Equipment + Active for full damage.
-Requires awkward set ups with converters in order to maximize active
Explanation
Vice is what happens when the Sniper class is taken to its logical extreme.
Incredibly powerful against single-tile enemies, decent at mobbing, but not very good at much else. She's a decent character to keep in your back pocket for those situations that call for a Sniper, but without any splash damage or special scaling mechanics, she can't bridge the gap between Snipers and Detonators.
As a result, she becomes increasingly niche as the game goes on; a problem that is worsened by the release of her free six-star alter. Still, she's very capable at her one job, and her MBT is given to all players for free, so she's not a bad investment.