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Unit Analysis by Team BethelFrankel

Class

Mobbing sniper with powerful burst turns.

Overall

A

(S- at R3)

Advantages

+Despite Sniper style active, multi-hitting Sniper active does enough damage to compete against mid-sized enemies

+Extremely strong damage output on burst turns due to Equipment.

+Free MBT via Story

+Refines allow her to scale incredibly well on 1x1 and even 2x2 content

Disadvantages

-Provides basically no value on non burst turns compared to other Snipers.

-Highly dependent on Equipment + Active for full damage.

-Requires awkward set ups with converters in order to maximize active

Explanation

Vice is what happens when the Sniper class is taken to its logical extreme.

Incredibly powerful against single-tile enemies, decent at mobbing, but not very good at much else. She's a decent character to keep in your back pocket for those situations that call for a Sniper, but without any splash damage or special scaling mechanics, she can't bridge the gap between Snipers and Detonators.

As a result, she becomes increasingly niche as the game goes on; a problem that is worsened by the release of her free six-star alter. Still, she's very capable at her one job, and her MBT is given to all players for free, so she's not a bad investment.