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Unit Analysis by Team BethelFrankel

Class

Reset converter that generates Enhanced Tiles and offers strong off-turn pathing.

Overall

B

(S at BT3)

Advantages

+With BT3: Preemptive Conversion is vital

+Interesting mix of global, but controllable resets (allows for good use of off-color pathing)

+Actually decent enhanced tile output.

+Significantly stronger as 3rd converter with BT3 thanks to preemptive capability.

+Not insignificant Detonator chain

+Good e-tile output, with incredible value on dedicated teams

Disadvantages

-Usually weaker tile output than a cross converter or global reset or (i.e. Uriel), except for specific scenarios regarding off-color pathing

-Massive CD

Explanation

Gabriel has all the weaknesses of typical reset converters, but also lacks the conversion output that someone like Uriel has to make up for it. She trades this for some control over what tiles you hit and good Enhanced Tile output. This control (as /u/Boelthor pointed out) is actually quite important to Gabriel’s power; you can ensure that there are always at least some long off-color pathing options with Gabriel's activation. This means that in situations where you have strong captain procs (such as with Jeriah, Goldie, or DoT characters), Gabriel gains value. Furthermore, dedicated e-tile teams can turn Gabriel into a high-maintenance, high-reward e-tile generator who can contribute frightening amounts of damage.