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Unit Analysis by Team BethelFrankel

Class

Underwhelming Sniper with middling equipment

Overall

A-

Advantages

+Good chain for mobbing with low requirements

+Decent active ability that extends the range of her chain

Disadvantages

-– Awful Equipment that’s a just a poor imitation of Tessa’s

Explanation

Kanna is… not very good. Even accounting for her Equipment, her damage scales so poorly it makes 4* Kafka laugh. Plus, because the stacks from her Equipment are halved after each turn, she can’t even take full advantage of it outside of burst turns. Even so, her Chain Combo’s low tile requirements and the decent AoE damage offered by her Active Skill make her an okay mobber, if nothing else.