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More details here Bool
Bool is a nanorobot that lives on Algol and is said to have caused its master to suffer broken bones and tendons. However, Bool becomes really ferocious against anything that threatens its master's existence.
Nanometric Magic Numbers
Passive
Gains 1 computation point each time passing through a Dark Tile. Each computation point increases Bool's damage by 5%, and half of the computation points will be retained at the end of the round.
Dark Tile: The next tile at this location is guaranteed to be the same element as the current tile.
Level details
Level 1
Total bonus stats:
ATK: 30DEF: 10HP: 50Counter Bonus: 3%
100
Level 2
Total bonus stats:
ATK: 60DEF: 20HP: 100Counter Bonus: 7%
5
400
10000
Level 3
Total bonus stats:
ATK: 60DEF: 20HP: 100Counter Bonus: 7%
10
800
20000
Level 4
Total bonus stats:
ATK: 90DEF: 30HP: 200Counter Bonus: 11%
5
500
30000
Level 5
Total bonus stats:
ATK: 120DEF: 40HP: 300Counter Bonus: 15%
5
500
30000
Level 6
Total bonus stats:
ATK: 120DEF: 40HP: 300Counter Bonus: 15%
10
1000
50000
Level 7
Total bonus stats:
ATK: 170DEF: 55HP: 450Counter Bonus: 20%
5
600
60000
Level 8
Total bonus stats:
ATK: 220DEF: 70HP: 600Counter Bonus: 25%
5
600
80000
Level 9
Total bonus stats:
ATK: 270DEF: 85HP: 750Counter Bonus: 30%
5
600
100000
Level 10
Total bonus stats:
ATK: 270DEF: 85HP: 750Counter Bonus: 30%
10
1500
200000
Refinements
Level 1
Equipment Skill Enhancement: Each computation point increases Bool's damage by 6%.
Total bonus stats:
ATK: 36DEF: 13HP: 151
6
20
40
2000
200000
Level 2
Active Skill Enhancement: Increases the damage factor by 30%.
Total bonus stats:
ATK: 73DEF: 27HP: 302
6
20
10
50
3000
300000
Level 3
Equipment Skill Enhancement: Increases the additional damage dealt by Bool to 120%.
Total bonus stats:
ATK: 111DEF: 41HP: 458
6
20
10
10
60
5000
500000